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Unity - Elevator, Japan

I don't know why but always wanted to model an elevator!
To take the base shape and dimension I used a free 3D scan app for iPad called Metascan, I used as reference and modeled it from scratch in Maya 2022. I took photos as reference as well and recreated the textures, small details and stickers are decals.

The lighting and animation was made in Unity for real time using the High Definition Rendering Pipeline or HDRP for short, to get realistic graphics for real time.

Decals

Decals

Decals

Decals

Mesh modeled in Autodesk Maya 2022

Mesh modeled in Autodesk Maya 2022

Wireframe and decals

Wireframe and decals

Reference captured with Metascan App (iPad)

Reference captured with Metascan App (iPad)

Reference captured with Metascan App (iPad)

Reference captured with Metascan App (iPad)

Reference photos

Reference photos