Digital human for real-time content. From the 3D scan using Revopoint 2 scanner, Fixes in Zbrush, Retarget to clean topology with Wrap 4D, Trained with ZivaRT Faces, setup in Unity using Digital Human package.
DCC Tools
・ZivaRT Facial AI Training
・3D Scan with Revopoint 2
・Wrap 4D
・Autodesk Maya
・Adobe Photoshop
・Unity HDRP + real-time raytracing